• Augmented Reality (AR) in Education

Another interesting topic this week is the introduction of AR and its application in the field of education. From Professor Matt Bower’s presentation, I learned that AR has the potential to identify students’ needs that are not explicitly shown or expressed. It can also prompt useful and personalized teaching alerts with AR and the help of facial or voice recognition software (EON Reality, 2019).

The video below shows how AR can be a powerful tool in education and has the potential to transform student learning experience.

  • Infographic hands-on Activity

This week’s hands-on activity is designing an infographic, poster, and brochure from Canva. Canva is a commonly used tool during my study at UVic, mostly for preparing an infographic to summarize a report. During the process of designing, I noticed that this form of multimedia requires a more effective use of words and images than PowerPoint due to limited space and its intended purpose.

The multimedia principles and theories that were used during this activity include the split-attention principle, where pictures and words are physically integrated into a poster/infographic to create the most effective combination. Personalization principle is also utilized where the style of such multimedia is often more casual and conversational rather than formal and academic. The signalling principle can also be shown with the use of different sizes and colours for different topics or headlines.

Below is an infographic on a brief introduction to Telehealth services in BC and the information on some service providers.

  • Instructional Design

During my previous academic term, I enrolled in EDCI 339 in which I designed a mini-course as part of the final project. The process of creating the course, though only two small units, gave me a similar experience of designing instructional material with an emphasis on creating, achieving, and measuring pre-determined learning outcomes. I had the chance to think about how the learning objectives can be achieved effectively via a combination of instructional content and related hands-on exercise. Such experience has promoted my understanding of the different procedures of instructional design from an instructor’s point of view.

References

EON Reality. (2019, May 4). Panel #1 – Associate Professor Matt Bower, Macquarie University [Video]. YouTube. https://www.youtube.com/watch?v=F_-GCrw24ic&t=575s

Fingent. (2021, February 10). Augmented Reality in Education | Transforming Learning Experience | Fingent [Video]. YouTube. https://www.youtube.com/watch?v=iJ_gb6MuLhU